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package GameLogic;

public class Tile
{                
    final static public Tile WALKABLE = new Tile(true, false);
    final static public Tile BUILDABLE = new Tile(false, true);
    final static public Tile BOTH = new Tile(true, true);
    final static public Tile NONE = new Tile(false, false);

    private Tile(boolean Walk, boolean Build)
    {
        this.canWalk = Walk;
        this.canBuild = Build;
    }
    public boolean canWalk;
    public boolean canBuild;
    public double speedMod;
}